Minimal Library SDK (c) rlyeh, 2005. | Function Index This function blits a gp2x_rect into screen. This function unsets the whole library and returns to GP2X menu. This function executes a 940T command. This function sets the 940T program, and launchs it. This function sets the 940T program, and launchs it. This function pauses the secondary ARM 940T coprocessor. This function halts the 920T code until the 940T has finished all its tasks. This function sets up the whole library. This function returns the active GP2X joystick values. This function printfs a string into the RGB layer. This function allows you to set your own fixed gp2x_font. This function is automatically called by the library, and expects a sound buffer to be filled in. This function pauses and unpauses the sound. This function sets the sound volume. This function halts the program for a given delay in gp2x_ticks units. This function returns elapsed ticks in gp2x_ticks units since last gp2x_init call. This function updates the cursor coordinates. This function sets the alpha blending of both background and foreground cursor colors. This function sets the shape, size, colour and alpha blending of the cursor. This function shows or hides the cursor. This function displays the minimal logo watermarked at bottom right of screen. This function returns the 16bits color for a given triad of R,G,B components. This function returns the 16bits color for a given triad of R,G,B components. This function sets the palettized color entry C to a given triad of R,G,B components. This function flips video buffers. This function sets the colorkey transparent value for all RGB colorkeyed regions. This function updates the whole 8 bits palette into screen. This function adjusts a given resolution to fit the whole display (320,240). This function enables, disables and sets screen up to four RGB windows. This function sets the dithering values for all the video layers. This function sets the Gamma correction value for the whole display. This function sets the contrast/brigness values for the YUV/OSD layers. This function halts the program until an horizontal sync is done. This function halts the program until a vertical sync is done. This function returns a YUY2 (Cr0/Y1/Cb0/Y0) 32bits color pixel from a given R,G,B triad. This function flips video buffers. This function enables, disables and sets up screen to four YUV parts. This function adjusts a given resolution to fit the whole display (320,240). |