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<channel>
	<title>Symbol Engine</title>
	<link>http://www.symbolengine.com</link>
	<description>C64, Amiga, GP2x and Wordpress goodness...</description>
	<pubDate>Tue, 25 Mar 2008 09:29:01 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.0.4</generator>
	<language>en</language>
			<item>
		<title>Useful scripts for wmii on laptops</title>
		<link>http://www.symbolengine.com/index.php/2008/03/22/useful-scripts-for-wmii-on-laptops/</link>
		<comments>http://www.symbolengine.com/index.php/2008/03/22/useful-scripts-for-wmii-on-laptops/#comments</comments>
		<pubDate>Fri, 21 Mar 2008 23:18:01 +0000</pubDate>
		<dc:creator>Jim Qode</dc:creator>
		
	<category>GNU/linux</category>
		<guid isPermaLink="false">http://www.symbolengine.com/index.php/2008/03/22/useful-scripts-for-wmii-on-laptops/</guid>
		<description><![CDATA[wmii has been the my window manager of choice ever since I first saw it. I recently got a shiny Dell M1330 and as anyone can guess Vista did not live longer than 2 hours on it. I had never used wmii on a laptop before and I saw that the default scripts are were [...]]]></description>
			<content:encoded><![CDATA[<p>wmii has been the my window manager of choice ever since I first saw it. I recently got a shiny Dell M1330 and as anyone can guess Vista did not live longer than 2 hours on it. I had never used wmii on a laptop before and I saw that the default scripts are were obviously coded with desktop user in mind. </p>
<ul>
<li>There is no battery indicator</li>
<li>You can&#39;t watch the CPU temperature</li>
<li>and you can&#39;t set the CPU frequency governor</li>
</ul>
<p><a id="more-41"></a><br />
Of course you can use gkrellm for the first two but it does not play nicely with dynamic window managers like wmii. If I wanted to drag windows around I&#39;d use Gnome, thank you. It is much nicer to change the right side of the status bar to show current temperature and battery status.&nbsp;</p>
<p>Beware! This change is for the sh script version of wmiirc. If you are using the other version this may not work.
<p>In file: ~/.wmii-3.5/wmiirc change the part that says </p>
<div class='code_parent'>
<div class='code_title'>Code:</div>
<div class='code_child'><code><br />
<div class='pre_container'>
<pre># Status Bar Info
status() {
        echo -n $(uptime | sed 's/.*://; s/,//g') '|' $(date)
}</pre>
</div>
<p></code></div>
</div>
<p>to</p>
<div class='code_parent'>
<div class='code_title'>Code:</div>
<div class='code_child'><code><br />
<div class='pre_container'>
<pre># Status Bar Info
status() {
	BAT=`acpi -b`
	LEFT=`echo $BAT | cut -d ',' -f 2`
	TEMP=`acpi -t -B -c | cut -d ',' -f 2 | cut -d "." -f 1`
	LOAD=$(uptime | sed 's/.*://; s/,//g')
	DATE=`date +"%d/%m/%y %R:%S"`
	echo -n T: $TEMP '|' B: $LEFT '|' $LOAD '|' $DATE
}</pre>
</div>
<p></code></div>
</div>
<p>You can of course keep the longer date format by changing &quot;$DATE&quot; to $(date) but I like it shorter.</p>
<p>Now on to the Frequency Governor! You can download the script below and put it in ~/.wmii-3.5 . Don&#39;t forget to make it executable. </p>
<p><a href="http://www.symbolengine.com/download-manager.php?id=11">cpufreq @ SymbolEngine</a></p>
<p>Now when you run the cpufreq action you will be asked for your password. This is because CPU governor can only be changed by root user. After that you&#39;ll get a nice dmenu on top of the screen to choose a governor. </p>
<p>I hope you find these scripts useful. </p>
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		<item>
		<title>Half a Spaceman Spiff&#8217;s Ghetto DTV Color fix</title>
		<link>http://www.symbolengine.com/index.php/2007/06/14/half-a-spaceman-spiffs-ghetto-dtv-color-fix/</link>
		<comments>http://www.symbolengine.com/index.php/2007/06/14/half-a-spaceman-spiffs-ghetto-dtv-color-fix/#comments</comments>
		<pubDate>Thu, 14 Jun 2007 12:04:25 +0000</pubDate>
		<dc:creator>Jim Qode</dc:creator>
		
	<category>C64 DTV</category>
		<guid isPermaLink="false">http://www.symbolengine.com/index.php/2007/06/14/half-a-spaceman-spiffs-ghetto-dtv-color-fix/</guid>
		<description><![CDATA[I finally had the time to try out Spaceman Spiff&#39;s Color Fix on my DTV. So I took my DTV apart , heated my soldering iron and tried to focus my eyes on the teeny weeny resistors. First let me tell you this: Piggybacking Surface mounted resistors is NO PICNIC. 
You need completely steady hands, [...]]]></description>
			<content:encoded><![CDATA[<p>I finally had the time to try out <a href="http://symlink.dk/nostalgia/dtv/colorfix/" title="Spaceman Spiff&#39;s Color Fix">Spaceman Spiff&#39;s Color Fix</a> on my DTV. So I took my DTV apart , heated my soldering iron and tried to focus my eyes on the teeny weeny resistors. First let me tell you this: <strong>Piggybacking Surface mounted resistors is NO PICNIC.</strong> </p>
<p>You need completely steady hands, eagle eyes or a stereo microscope, a really good tweezer to grip the tiny resistors,  a soldering iron with heat control and a good quality soldering&amp; paste flux. I had&amp; none of them. After 2 hours of agony I could only solder one (1) resistor into place. Then when I accidentally touched the one I soldered when I was trying my luck on the second one, the first one came off&#8230; Complete with the original resistor on the DTV board. Talk about pain.</p>
<p>I left everything on the table and fired up my a1200 to normalize the levels of stress hormones in my blood. </p>
<p>The other day I decided it would be much easier to take the original resistors out and solder new ones in than to try to piggyback them. And here it is, the turning point:</p>
<p>Spiff&#39;s page says these resistors should ideally be 165 ohms. What I had in hand was the 220 ohms resistors I prepared for the <strike>easy</strike> fix. The ones on the board where 680 ohms, so I decided to try my luck. 220 ohms is much closer to the ideal value than 680. I soldered them in and as I thought it was much easier. </p>
<p>The result is as anyone can guess, not as good as the original fix, but is much better than the original buggy board. It would have been much better if I had resistor with a closer value to 165 ohm. So I dub this fix <strong>Half a Spaceman Spiff&#39;s Ghetto Color Fix</strong>, or <strong>HaSSGCF</strong>.  </p>
<p>So the moral of the story boys and girls is, it&#39;s much easier to replace SMD&#39;s than to solder them piggybacked if you don&#39;t have right tools.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>C64 DTV Hacking Checklist</title>
		<link>http://www.symbolengine.com/index.php/2007/05/22/c64-dtv-hacking-checklist/</link>
		<comments>http://www.symbolengine.com/index.php/2007/05/22/c64-dtv-hacking-checklist/#comments</comments>
		<pubDate>Tue, 22 May 2007 14:28:17 +0000</pubDate>
		<dc:creator>Jim Qode</dc:creator>
		
	<category>C64 DTV</category>
		<guid isPermaLink="false">http://www.symbolengine.com/index.php/2007/05/22/c64-dtv-hacking-checklist/</guid>
		<description><![CDATA[I got meself a PAL DTV recently. These things are pretty cool out of the box. But if you want to get more out of your DTV, there are many hacks around the net. Here is a checklist of the hacks I want to make for mine. It may prove useful to some people.
I&#39;ll add [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.symbolengine.com/wp-content/uploads/65.png" border="0" width="150" height="167" align="right" />I got meself a PAL DTV recently. These things are pretty cool out of the box. But if you want to get more out of your DTV, there are many hacks around the net. Here is a checklist of the hacks I want to make for mine. It may prove useful to some people.</p>
<p>I&#39;ll add my experiences doing these hack here somewhere when I find the time to do them.   &nbsp;</p>
<p>&nbsp;</p>
<p><strong>1- Fix the colors:</strong></p>
<p>&nbsp;&nbsp;&nbsp; PAL version of the DTV is cursed with a buggy video generator. White is not white at all, and some colors are very hard to distinguish. If you don&#39;t like your DTV with ghetto colors, try spacman spiff&#39;s easy colorfix: (scroll down to easy and better fix)  </p>
<p><a href="http://symlink.dk/nostalgia/dtv/colorfix/">Spaceman Spiff&#39;s DTV colorfix</a></p>
<p><font color="#cc0000">Note: I have tried this hack with limited success. You can read about it <a href="http://www.symbolengine.com/index.php/2007/06/14/half-a-spaceman-spiffs-ghetto-dtv-color-fix/">here</a>.</font><font color="#cc0000"><span style="background-color: #ffffff"> </span></font></p>
<p>  <a id="more-31"></a>
<p><strong>2- Build keyboard and IEC (Disk drive) ports:</strong></p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; DTV unit has all the needed pins for connecting a ps/2 keyboard and multiple daisy chained disk drives. If you are going to do any serious hacking you need these ports.&nbsp;</p>
<p><a href="http://picobay.com/dtv_wiki/index.php?title=Keyboard_port" title="Connecting a PS/2 keyboard to DTV">Connecting a PS/2 keyboard to DTV</a></p>
<p><a href="http://picobay.com/dtv_wiki/index.php?title=IEC_port" title="Connecting a disk drive to DTV">Connecting a disk drive to DTV&nbsp;</a></p>
<p>&nbsp;&nbsp;&nbsp; There&#39;s also a faster way to transfer homebrew software into DTV. Dtvtrans by Daniel Kahlin lets you transfer files from your PC to DTV using a special cable that connects your PC&#39;s parallel port to DTV&#39;s joystick port.</p>
<p><a href="http://www.kahlin.net/daniel/dtv/cable.php">C64 DTV transfer cable &amp; dtvtrans</a>&nbsp;&nbsp;&nbsp; &nbsp;</p>
<p><strong>3- Install DTVMON &amp; DTVBOOT:</strong></p>
<p>&nbsp;&nbsp;&nbsp; Now that we can transfer files to DTV and we made it into something more than a toy we need to get rid of automatic booting into game menu.&nbsp; This software lets you configure boot behaviour, get screenshots, run a machine language monitor, run dtvtrans without entering the bootstrap code into basic and some more. It is a pretty useful piece of software by, again Daniel Kahlin (This guy just loves DTV, and we just love this guy) : </p>
<p><a href="http://www.kahlin.net/daniel/dtv/dtvmon.php">DTVMON &amp; DTVBOOT</a></p>
<p>&nbsp;&nbsp; You are going to need Kahlin&#39;s Flash utility if you want to write DTVBOOT to DTV&#39;s flash rom and believe me you will:</p>
<p><a href="http://www.kahlin.net/daniel/dtv/flash.php">C64DTV Flash info</a></p>
<p>
<p><a href="http://www.kahlin.net/daniel/dtv/flash.php"><br /></a></p>
<p><a href="http://www.kahlin.net/daniel/dtv/dtvmon.php" target="_blank"></a> </p>
]]></content:encoded>
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		</item>
		<item>
		<title>Amiga 600 schematics in PDF format</title>
		<link>http://www.symbolengine.com/index.php/2007/05/14/amiga-600-schematics-in-pdf-format/</link>
		<comments>http://www.symbolengine.com/index.php/2007/05/14/amiga-600-schematics-in-pdf-format/#comments</comments>
		<pubDate>Mon, 14 May 2007 11:42:47 +0000</pubDate>
		<dc:creator>Jim Qode</dc:creator>
		
	<category>Amiga</category>
		<guid isPermaLink="false">http://www.symbolengine.com/index.php/2007/05/14/amiga-600-schematics-in-pdf-format/</guid>
		<description><![CDATA[Since 1200 schematics were so popular, I made A600 schematics into pdf format too. I have changed the layout of some pages, and joined hard to follow schematics that were scattered on multiple pages. Enjoy:
Amiga 600 PDF Schematics @ Symbolengine
]]></description>
			<content:encoded><![CDATA[<p>Since <a href="http://www.symbolengine.com/index.php/2007/04/21/amiga-1200-schematics-in-pdf-format/" title="Amiga 1200 Schematics in PDF Format">1200 schematics</a> were so popular, I made A600 schematics into pdf format too. I have changed the layout of some pages, and joined hard to follow schematics that were scattered on multiple pages. Enjoy:</p>
<p><a href="http://www.symbolengine.com/download-manager.php?id=10" title="A600 PDF Schematics">Amiga 600 PDF Schematics @ Symbolengine</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Amigaguide to HTML converter</title>
		<link>http://www.symbolengine.com/index.php/2007/05/07/amigaguide-to-html-converter-viewer/</link>
		<comments>http://www.symbolengine.com/index.php/2007/05/07/amigaguide-to-html-converter-viewer/#comments</comments>
		<pubDate>Mon, 07 May 2007 14:13:35 +0000</pubDate>
		<dc:creator>Jim Qode</dc:creator>
		
	<category>Amiga</category>
		<guid isPermaLink="false">http://www.symbolengine.com/index.php/2007/05/07/amigaguide-to-html-converter/</guid>
		<description><![CDATA[Amigaguide is a hypertext document file format designed for the Amiga, files are stored in ASCII so it is possible to read and edit a file without the need for special software. However it&#39;s not pretty to read it with a text viewer, because links don&#39;t work and formatting clutters the text. This little tool [...]]]></description>
			<content:encoded><![CDATA[<p>Amigaguide is a hypertext document file format designed for the Amiga, files are stored in ASCII so it is possible to read and edit a file without the need for special software. However it&#39;s not pretty to read it with a text viewer, because links don&#39;t work and formatting clutters the text.<br /> This little tool I wrote converts uploaded amigaguide files to html and displays them directly on your browser for viewing. If there are external files linked in the document you can just save the output page to the same directory as your guide file and links will work.</p>
<p>I hope you find it useful.</p>
<p><a href="http://www.symbolengine.com/amiguide/" title="Amigaguide to HTML converter">Amigaguide to HTML converter @ SymbolEngine</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Setting up a usb network with GP2X and what you can do with it</title>
		<link>http://www.symbolengine.com/index.php/2007/05/06/setting-up-a-usb-network-with-gp2x-and-what-you-can-do-with-it/</link>
		<comments>http://www.symbolengine.com/index.php/2007/05/06/setting-up-a-usb-network-with-gp2x-and-what-you-can-do-with-it/#comments</comments>
		<pubDate>Sun, 06 May 2007 19:33:06 +0000</pubDate>
		<dc:creator>Jim Qode</dc:creator>
		
	<category>GNU/linux</category>
	<category>GP2x</category>
		<guid isPermaLink="false">http://www.symbolengine.com/index.php/2007/05/06/setting-up-a-usb-network-with-gp2x-and-what-you-can-do-with-it/</guid>
		<description><![CDATA[GP2x is a wonderful device for its portability, power consumption and price tag.&#160; You can do pretty amazing stuff with an out of the box unit. Here is a slice of that:

Go to settings/system menu on your GP2x
Make sure the IP Address is 10.1.0.1
Turn on telnet, ftp, samba and web servers (You wont need samba [...]]]></description>
			<content:encoded><![CDATA[<p>GP2x is a wonderful device for its portability, power consumption and price tag.&nbsp; You can do pretty amazing stuff with an out of the box unit. Here is a slice of that:</p>
<ol>
<li>Go to settings/system menu on your GP2x</li>
<li>Make sure the IP Address is 10.1.0.1</li>
<li>Turn on telnet, ftp, samba and web servers (You wont need samba if you are using a real operating system)</li>
</ol>
<p> <a id="more-35"></a>
<p>If you are running Linux:</p>
<ol>
<li>ifconfig usb0 up 10.1.0.2</li>
<li>now you should be able to ping the device with:<br />ping 10.1.0.1 </li>
</ol>
<p>If you are running m$ windows (Who said windows is easier to manage?):</p>
<ol>
<li>You will probably need USB Gadget driver for windows. Most flavors come without it. Download and install:<a href="http://www.microsoft.com/whdc/device/network/NDIS/rndis.mspx" title="USB Gadget Driver"><br />Download USB Gadget Driver for Windows @ M$</a></li>
<li>Turn on your GP2x. A baloon will pop up (don&#39;t you hate them?) to say connection is established.&nbsp; </li>
<li>Go to Control Panel -&gt; Network Connections.</li>
<li>Open TCP/IP properties of &quot;Linux USB Ethernet / RNDIS</li>
<li>Manually configure it with an IP of &quot;10.1.0.2&quot; and a subnet mask of &quot;255.0.0.0&quot;</li>
<li>You should be now able ping your device from command shell with:<br />ping 10.1.0.1 </li>
</ol>
<p>Now you can also telnet to your GP2x, transfer files with samba (means: windows file sharing) or ftp.</p>
<p>There is also a pretty complete web server with even PHP installed running there. PHP I tell ya! Have fun! </p>
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		<item>
		<title>09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0</title>
		<link>http://www.symbolengine.com/index.php/2007/05/04/09-f9-11-02-9d-74-e3-5b-d8-41-56-c5-63-56-88-c0/</link>
		<comments>http://www.symbolengine.com/index.php/2007/05/04/09-f9-11-02-9d-74-e3-5b-d8-41-56-c5-63-56-88-c0/#comments</comments>
		<pubDate>Fri, 04 May 2007 09:07:56 +0000</pubDate>
		<dc:creator>Jim Qode</dc:creator>
		
	<category>small talk</category>
		<guid isPermaLink="false">http://www.symbolengine.com/index.php/2007/05/04/09-f9-11-02-9d-74-e3-5b-d8-41-56-c5-63-56-88-c0/</guid>
		<description><![CDATA[Copy protection schemes don&#39;t work. Companies pay huge amounts of money to develop a new copy protection scheme, only to be cracked on the first week it hits the shelves. Then they want us to pay the companies back the money they used in developing the already cracked copy protection scheme. But we don&#39;t want [...]]]></description>
			<content:encoded><![CDATA[<p>Copy protection schemes don&#39;t work. Companies pay huge amounts of money to develop a new copy protection scheme, only to be cracked on the first week it hits the shelves. Then they want us to pay the companies back the money they used in developing the already cracked copy protection scheme. But we don&#39;t want to pay the ridicilous money for a plastic disc with data on it so we copy.&nbsp;</p>
<p>Alternative:</p>
<p>Companies do not pay huge amounts of money to develop new copy protection schemes that don&#39;t work and admit the fact that data on any media will always be copiable, no matter what anyone does, just like the Beta or VHS tapes before them. Because they don&#39;t pay for encryption schemes, media becomes cheaper. More people would like to buy original HD-DVD or Blue-ray discs because everyone likes to own the movie they like in its original package. Some people still copy, but they always do anyway.</p>
<p>Just give up the ridiculous fight!<font color="#000000"></font><font> </font></p>
<p><object height="350" width="425"><br />
<param name="movie" value="http://www.youtube.com/v/MtaiMg9wh98"></param>
<param name="wmode" value="transparent"><embed src="http://www.youtube.com/v/musROPqEBjY" type="application/x-shockwave-flash" wmode="transparent" height="350" width="425"></embed></param></object></p>
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		<item>
		<title>Sneakers sneakers&#8230; Everybody likes&#8217;em</title>
		<link>http://www.symbolengine.com/index.php/2007/05/02/sneakers-sneakers-everybody-likesem/</link>
		<comments>http://www.symbolengine.com/index.php/2007/05/02/sneakers-sneakers-everybody-likesem/#comments</comments>
		<pubDate>Wed, 02 May 2007 09:42:58 +0000</pubDate>
		<dc:creator>Jim Qode</dc:creator>
		
	<category>small talk</category>
		<guid isPermaLink="false">http://www.symbolengine.com/index.php/2007/05/02/sneakers-sneakers-everybody-likesem/</guid>
		<description><![CDATA[If you like to wear nice kicks like me, be sure to have a look at http://www.myairshoes.com/. Raven updates his site daily with new reviews, images and release dates of brand new sneakers from Nike Air Force One and Air Jordan shoes.

]]></description>
			<content:encoded><![CDATA[<p>If you like to wear nice kicks like me, be sure to have a look at <a href="http://www.myairshoes.com/" title="My Air Shoes">http://www.myairshoes.com/</a>. Raven updates his site daily with new reviews, images and release dates of brand new sneakers from Nike Air Force One and Air Jordan shoes.
</p>
]]></content:encoded>
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		<title>Amiga 1200 Schematics in PDF format</title>
		<link>http://www.symbolengine.com/index.php/2007/04/21/amiga-1200-schematics-in-pdf-format/</link>
		<comments>http://www.symbolengine.com/index.php/2007/04/21/amiga-1200-schematics-in-pdf-format/#comments</comments>
		<pubDate>Sat, 21 Apr 2007 08:48:22 +0000</pubDate>
		<dc:creator>Jim Qode</dc:creator>
		
	<category>Amiga</category>
		<guid isPermaLink="false">http://www.symbolengine.com/index.php/2007/04/21/amiga-1200-schematics-in-pdf-format/</guid>
		<description><![CDATA[I was looking for a1200 schematics and all I could find was IFF files in a zip on Aminet. I had to struggle to convert them so you dont have to. Here it is:
Commodore Amiga 1200 Schematics in PDF format @ Symbolengine 
Amiga 600 Schematics also available.
Note: WOW! 1000 downloads in a month. I&#39;m impressed [...]]]></description>
			<content:encoded><![CDATA[<p>I was looking for a1200 schematics and all I could find was IFF files in a zip on Aminet. I had to struggle to convert them so you dont have to. Here it is:</p>
<p><a href="http://www.symbolengine.com/download-manager.php?id=9" title="Commodore Amiga 1200 Schematics in PDF format">Commodore Amiga 1200 Schematics in PDF format @ Symbolengine</a> </p>
<p><font color="#990033"><a href="http://www.symbolengine.com/index.php/2007/05/14/amiga-600-schematics-in-pdf-format/" title="Amiga 600 Schematics in PDF format">Amiga 600 Schematics</a> also available.</font></p>
<p><em>Note: WOW! 1000 downloads in a month. I&#39;m impressed :)</em> </p>
]]></content:encoded>
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		<item>
		<title>MMC64 pros and cons</title>
		<link>http://www.symbolengine.com/index.php/2007/04/04/mmc64-pros-and-cons/</link>
		<comments>http://www.symbolengine.com/index.php/2007/04/04/mmc64-pros-and-cons/#comments</comments>
		<pubDate>Wed, 04 Apr 2007 14:49:15 +0000</pubDate>
		<dc:creator>Jim Qode</dc:creator>
		
	<category>Commodore 64</category>
		<guid isPermaLink="false">http://www.symbolengine.com/index.php/2007/04/04/mmc64-pros-and-cons/</guid>
		<description><![CDATA[MMC64. Should you buy it? Here I have listed pros and cons of this cartridge after using it for longer than a year:
Pros

Inexpensive storageSD cards are really cheap nowadays and they are easy to find. A 1gb sandisk that costs about 15$ holds all the HVSC archive and all my games and still have 500mb [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.symbolengine.com/wp-content/uploads/mmc64_blue.png" border="0" alt="MMC64 PCB" title="MMC64 PCB" width="250" height="249" style="float: right" />MMC64. Should you buy it? Here I have listed pros and cons of this cartridge after using it for longer than a year:</p>
<p><strong>Pros</strong></p>
<ul>
<li>Inexpensive storage<br /><em>SD cards are really cheap nowadays and they are easy to find. A 1gb sandisk that costs about 15$ holds all the HVSC archive and all my games and still have 500mb free space.&nbsp;</em> </li>
</ul>
<ul>
<li>Really fast loading times<br /><em>Faster than <a href="http://en.wikipedia.org/wiki/Commodore_1581" target="_blank" title="Commodore 1581 disk drive">1581</a>, <a href="http://www.64hdd.com/64hdd.html" target="_blank" title="64hdd drive emulator">64hdd</a> and <a href="http://www.ide64.org/" title="IDE64 ATA Interface ">ide64</a>. Actually the only thing it cannot beat must be a cartridge =)</em> </li>
</ul>
<ul>
<li>Cheap, cheap, cheap<br /><em>Considering the other options, this is the most cost effective modern storage solution for c64. Shipping is also cheap because of its:</em></li>
</ul>
<ul>
<li>Small size<br /><em>It fits in a standart C= cartridge case. It just needs to be slightly modified to make an sd card slot. It is pretty light so you dont have to put something underneath the cartridge for the fear of breaking the edge connector.</em>  </li>
</ul>
<p>  <a id="more-30"></a>
<p><strong>Cons</strong></p>
<ul>
<li>Closed source and slow moving firmware<br /><em>Documentation is scarce. The firmware is being developed by a single guy, </em> Oliver Achten. While it is a big feat of programming it slows down the process.&nbsp; </li>
</ul>
<ul>
<li>Mostly readonly access<br /><em>The only tool that can write to sdcard is a floppy reader. It reads the inserted disk and converts it to a d64 format file. There are no other software i know of&nbsp; that can write on sdcard.</em> </li>
</ul>
<ul>
<li>No 1541 emulation<br /><em>And this means no fastloaders, no multipart demos. This is really a big downside.&nbsp;</em> </li>
</ul>
<p><strong>Last Words</strong>&nbsp;</p>
<p>MMC64 from Individual Computers surely is a big step forward on the way to eliminating long loading times from increasingly hard to find media. Even though the hardware is working really well, I believe the available firmware is far from complete and&nbsp; an opensource model should be considered for firmware development. All in all MMC64 was a great buy for me.  </p>
<p><!-- google_ad_section_start -->If you also happen to have a Retro Replay cartridge &quot;MMC64+RR disk image mounter&quot; allows you to mount d64 images from your SD card. Many games are known to work with this setup:</p>
<p><a href="http://www.symbolengine.com/download-manager.php?id=7" title="MMC64+RR Disk Image Mounter">MMC64+RR Disk Image Mounter @ SymbolEngine</a><br /><a href="http://noname.c64.org/csdb/release/?id=37949" target="_blank" title="MMC64+RR disk image mounter">MMC64+RR Disk Image Mounter @ CSDB</a></p>
<p>If don&#39;t happen to have one fear not! For there is &quot;Sasq&#39;s alternative BIOS&quot; that can&nbsp; load some ide64 fixed games.It&#39;s not as compatible as the former but what can you say?</p>
<p><a href="http://www.symbolengine.com/download-manager.php?id=8" title="Sasq&#39;s alternative BIOS for MMC64">Sasq&#39;s alternative BIOS for MMC64 @ SymbolEngine</a><br /><a href="http://www.nightmode.org/mmc/" title="Sasq&#39;s alternative BIOS for MMC64">Sasq&#39;s alternative BIOS for MMC64 @ NightMode</a></p>
<p>&nbsp;</p>
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